Return to the zombie camp don t forget about disarming the traps.
Orb of light search underground pass wall of rock.
The player must destroy four of these orbs in a furnace in order to be able to progress to the next part of the dungeon.
These are traps search them to avoid being injured or just run past them.
The north west path is easy as you ll just need to fight or run through the level 42 blessed spiders and level 67 ogres to grab the orb and run back again.
The west path is the same as the north path just use your plank on the flat rocks pick up the orb of light and return to the well.
Search the rock underneath the orb to disarm the trap first and then take the orb.
Go past all three of the traps and pick up the orb of light at the end of the tunnel.
You can step just before the trap and run to the square just after the trap for the trap to not damage you.
They were placed in the underground pass by the warrior randas before being destroyed by the player in the underground pass quest.
The mid west path is the same as the northern one but with five traps instead of three.
An orb of light is a quest item obtained during the underground pass quest.
An orb of light also known as a sphere of light is a magical orb used in underground pass quest.
Use the 4 orbs on the furnace.
Run through the level 39 spiders and level 53 ogres to grab the orb and run back again.
The player must destroy four of these orbs in a furnace in order to be able to progress to the next part of the dungeon.
The next one the next one to the left north west is fairly easy as well.
Go past the traps and pick up the orb of light at the end of the tunnel.
Otherwise use the plank you picked up earlier on the flat rock to disarm the trap.
Go past the traps and pick up the orb of light at the end of the tunnel.
Fight or run through the various spiders and level 53 ogres to grab the orb and run back again.
The next one the next one to the left north west is fairly easy as well.
Orbs of light run west past the zombie camp there will be odd markings along the walls of the corridor.
Go past all three of the traps and pick up the orb of light at the end of the tunnel.
Players who use the orbs on the well instead of the furnace will take damage.
The north west path is easy as you ll just need to fight or run through the level 42 blessed spiders and level 67 ogres to grab the orb and run back again.
Each orb must be used on a furnace.
Return to the altar again don t forget about the traps and climb down the well.
Use the plank you picked up earlier on the flat rock to disarm the three traps.
The mid west path is the same as the northern one but with five traps instead of three.
If you fail you will be damaged by a swinging log.
They are found through a series of passages leading outwards from a room containing an altar and a well.